Applied Materials

Lithography Engineer IV (E4)

Requires in-depth knowledge and experience in Immersion and EUV Lithography. Uses best practices and knowledge to solves Lithography complex problems; takes a new perspective using existing solutions. Works independently, receives minimal guidance. Acts as a resource for colleagues with less experience

 

Key Responsibilities

 

Develop new immersion and EUV lithography process for new test vehicle development for future nodes in logic and memory applications. Work together with mask design team to generate lithography rules, OPC data collection for new test mask design and tape out. Using commercial available software programs for lithography simulation process window analysis. Work with tool support team to trouble shoot litho cell tools problem, perform Root Cause Analysis and resolve problem with tool support team and tool vendors, within safety guidelines Generate internal and external documentation for lithography process release , presentations and technical reports Interact with different organization to support internal and external programs with limited supervision Knowledge on CDSEM metrology and interpretation of CD data to improve lithography process window and CDU improvement Identify, select and work with vendors and suppliers with limited supervision Implement new technology, products and analytical instrumentation

 

Functional Knowledge

Good understanding in lithography technology such as OPC, Design rules, overlay and alignment strategy.  Participate in mask design/tapeout/litho qualification in logic or foundry fab

 

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