You will need to have architecture and hardware/software development skills, in addition to being able to think creatively. In this role you can expect to be a technical lead where your ideas will make a difference and enable you to make your mark delivering industry leading GPU IP.

Your job responsibilities will be diverse and may include architecture, technology research, hands-on prototyping and experimental investigations, participating in key industry consortium’s, engaging with product groups, working closely together with the engineering team, and taking part in partner and customer engagements.
Together with our world-leading architects you will:

Design and develop the Mali™ graphics architecture for the latest graphics APIs, providing new technologies for products in new and existing markets.
Perform high level performance modelling and analysis of graphics hardware features, applications, benchmarks and games.
Develop and improve tools for architectural exploration and performance analysis.
Understand and analyse system level architectural trade-offs (including hardware, memory systems and system s/w).
Collaborate with the Arm engineering team to see your ideas delivered into products.

For more/updated details, hit “Apply for job”