Solving ‘Simulator Sickness’ With Smart Software, SoC Design


The growth in virtual and augmented reality headsets is expected to explode in the coming years. The U.K.-based research firm KZero estimates headset unit volume will jump from nearly 4 million this year to 38.4 million in 2018. But that growth rate might be stunted if users continue to struggle with “simulator sickness,” that queasy feeling that something is just not right as they navi... » read more

System Bits: Aug. 11


Fundamental physics discovery The study of correlated electrons — a branch of fundamental physics research — focuses on interactions between the electrons in metals, which now are understood a bit better, according to Caltech researchers. Understanding these interactions and the unique properties they produce could lead to the development of novel materials and technologies, but they mu... » read more

Molecular Imprints becomes a virtual reality company


Molecular Imprints was the venture funded imprint equipment start up, that was split up last year when the semiconductor applications were acquired by Canon. Sources tell me that the remaining non-semiconductor portion Molecular Imprints has been acquired by Magic Leap, a virtual reality start up that raised $542M last year in a B round led by Google. Magic Leap has developed a proprietary... » read more

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