Modeling Errors


Raising the abstraction level in increasingly large and complex design requires proxies. In IC world, we think of them in terms of higher abstractions, but the basic premise is that you can’t focus on ever detail without losing sight of the bigger picture, so we build models that can represent those details. Done well, these models are incredibly useful. They save time, make it easier to ... » read more

Hybrid Prototype Benefits


By Troy Scott This month Nithya asked me to contribute a post on hybrid prototyping and add some color to how design teams have been benefiting from integration between virtual and FPGA-based prototypes. It’s been about six months since Synopsys announced the availability of a data exchange, which links a Virtualizer Development Kit (VDK) to the HAPS FPGA-based prototyping system based on AM... » read more

Keep The Silos


By Jon McDonald I’ve had a couple of conversations recently in which software developers expressed that they have little interest in working with hardware or systems developers. The general sentiment seemed to be “when [a place commonly regarded as extremely hot] freezes over” they might consider it. Perhaps for those living in northern climates there may be a possibility of this freeze,... » read more

Experts At The Table: Latency


By Ed Sperling Low-Power/High-Performance engineering sat down to discuss latency with Chris Rowen, CTO at Tensilica; Andrew Caples, senior product manager for Nucleus in Mentor Graphics’ Embedded Software Division; Drew Wingard, CTO at Sonics; Larry Hudepohl, vice president of hardware engineering at MIPS; and Barry Pangrle, senior power methodology engineer at Nvidia. What follows are exce... » read more

Experts At The Table: Latency


By Ed Sperling Low-Power/High-Performance engineering sat down to discuss latency with Chris Rowen, CTO at Tensilica; Andrew Caples, senior product manager for Nucleus in Mentor Graphics’ Embedded Software Division; Drew Wingard, CTO at Sonics; Larry Hudepohl, vice president of hardware engineering at MIPS; and Barry Pangrle, senior power methodology engineer at Nvidia. What follows are exce... » read more

3 Ways To Differentiate


Time-to-market pressures and complexity have put the squeeze on design teams. They have to bring incredibly complex SoCs to market on time, make sure they’re functionally correct and work within a tight power budget, and they have to come in on or under budget. Amazingly, they’re still able to accomplish this, thanks to some heroic efforts on the part of engineers and some incredible adv... » read more

The Fine Art Of Compromise


By Jon McDonald Ask 10 people a question and you might get 10 different answers. Ask 10 software engineers what they need in a hardware platform and you might get more than 10 different answers because each probably will have a list of needs for the platform to deliver. Getting them to agree on acceptable targets may not be as difficult as a budget compromise, but project failure is a more pe... » read more

The Complexity Of System Development And Verification


By Frank Schirrmeister The electronics industry is undergoing a fast transition towards new paradigms for system development and verification as traditional development methods reach their breaking points. Developing a system development and verification environment can become a costly undertaking, and can involve many direct and sometimes even more hidden cost. To understand the cost aspects,... » read more

Blurring The Lines At The OS Level


By Ed Sperling Picking an operating system—or choosing not to use an operating system—is becoming as complex a decision as choosing which IP to use in an SoC. Even decisions that sound straightforward may have ramifications on the total system power budget or performance, requiring them to be an integral part of the overall architectural process. But the choice of operating systems, as ... » read more

Inflection Points Ahead


By Ed Sperling Engineering challenges have existed at every process node in semiconductor designs, but at 20nm and beyond, engineers and executives on all sides of the industry are talking about inflection points. An inflection point is literally the place where a curve on a graph turns down or up, but in the semiconductor industry it’s usually associated with the point at which a progres... » read more

← Older posts Newer posts →