Blog Review: Sept. 4

Clouds; neighbors; bugs; zero holes; past and future; USB jokes; crash dummies; vampires.

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By Ed Sperling
Cadence’s Brian Fuller looks at the opportunity for EDA in the cloud and where it’s most likely to gain traction. How about the PCB?

Synopsys’ Mick Posner has moved beyond broad-based design ecosystems. He’s now reaching out to local neighborhoods with FPGA prototypes. Sounds like quality family time.

Mentor’s Colin Walls concedes that all non-trivial software has bugs. That’s no surprise to anyone who owns a smart phone. But what’s particularly noteworthy are the two categories of those bugs and some of the common causes. So this is why the battery is draining.

ARM’s Tom Olson has rolled out a three part series on floating-point precision in mobile GPUs. Floating point isn’t always precise, and it’s easy to stumble into a zero hole. If you program GPUs, or your tools or IP interface with them, pounce.

Cadence’s Richard Goering talks with visionary Alberto Sangiovanni-Vincentelli about the last and next 25 years. There are four brief videos to go with it. If you run all four at once you’ll understand why it’s so difficult to write software for a quad-core SoC.

Synopsys’ Eric Huang may be the only person on the planet who can find jokes involving USB product marketing managers. And horses. There’s also some information about building a point-and-shoot camera to compete with smart phones.

Mentor’s J VanDomelen looks at the intricacies of crash testing a helicopter. This is like an electronic version of connect-the-dots coupled with an Xbox Kinect for motion sensing.

Breker’s Tom Anderson sizes up the good and bad of third-party investors in startups. On the bad side are vampires, vultures and zombies. This sounds like a much more interesting version of a Silicon Valley startup TV series.