AR/VR Glasses Taking Shape With New Chips


More augmented reality (AR), virtual reality (VR), and mixed reality (MR) wearables are coming, but how they are connected, and where image and other data is processed, are still in flux. Ray-Ban Meta AI glasses, for example, look like classic eyeglasses, but they rely on a tethered smart phone for such functions as taking pictures, AI voice assistance, and object identification. In contrast... » read more

Design And Security Challenges for VR


Virtual reality is no longer just for gamers, and as this technology is deployed in everything from health care to industrial training, the requirements for processing more data faster over a high-speed connection are growing. Designing these devices continues to be a study in contradictions. They must be extremely low power, with a small enough batteries to make them comfortable to wear. Bu... » read more

Technical Paper Round-Up: July 26


New technical papers added to Semiconductor Engineering’s library this week. [table id=41 /] Semiconductor Engineering is in the process of building this library of research papers. Please send suggestions (via comments section below) for what else you’d like us to incorporate. If you have research papers you are trying to promote, we will review them to see if they are a good fit f... » read more

Edge-AI Hardware for Extended Reality


New technical paper titled "Memory-Oriented Design-Space Exploration of Edge-AI Hardware for XR Applications" from researchers at Indian Institute of Technology Delhi and Reality Labs Research, Meta. Abstract "Low-Power Edge-AI capabilities are essential for on-device extended reality (XR) applications to support the vision of Metaverse. In this work, we investigate two representative XR w... » read more