Don’t Quit Your Hardware Job


At the recent Intel Developers Forum I was struck with the prevalence of software-defined architectures. Topics covered software-defined networking, software-defined storage, and the software-defined data center. It seemed that the concept of software-defined infrastructure was everywhere. It’s not unique to IDF, however. I suspect that at the upcoming ARM TechCon the trend will continue, but... » read more

Virtual Prototypes For Early Software Development


In previous white papers, we've looked at the demands of the rapidly changing market and how the use of virtual prototypes has evolved to help meet them. In this white paper, we look specifically at the challenges of developing some of the hardware-dependent software layers - namely boot ROM code, OS bring-up, driver development - used in fast-evolving mobile devices and how to use virtual prot... » read more

Blog Review: Oct. 23


It was a good week for good questions. Cadence’s Brian Fuller asks what applications dream about—or rather what’s their potential. In the context of technology development, that’s worth pondering. Mentor’s Mike Jensen asks what will you be remembered for. There are a couple other important addendums to that, such as how long you will be remembered. And perhaps even more important, ... » read more

The Week In Review: Oct. 18


By Mark LaPedus & Ed Sperling The problems continue with extreme ultraviolet (EUV) lithography. ASML promised to deliver an 80 Watt power source by year’s end. Now, the company said it only will have a 70 Watt source by mid-2014. “We are focusing on reaching the 70 Watts by the middle of next year,” said Peter Wennink, ASML’s CEO, in a conference call to discuss the company’s res... » read more

Experts At The Table: Debug


By Ed Sperling Semiconductor Engineering sat down with Galen Blake, senior verification engineer at Altera; Warren Stapleton, senior fellow at Advanced Micro Devices; Stephen Bailey, director of solutions marketing at Mentor Graphics; Michael Sanie, senior director of verification marketing at Synopsys. What follows are excerpts of that conversation. SE: What are the big issues with debug? ... » read more

What Can Go Wrong?


It’s no surprise that most corporate system-on-chip (SoC) design teams are dispersed throughout the world, with different functional teams often located in different countries and continents. For example, we have many customers whose SoC architecture is defined in the United States, but subsystems such as graphics and signal processing are designed elsewhere. Companies choose this approach in... » read more

Experts At The Table: Next-Generation IP Landscape


By Ann Steffora Mutschler System-Level Design sat down to discuss predictions about the next generation design IP landscape with Robert Aitken, R&D fellow at ARM; Laurent Moll, chief technical officer at Arteris; Susan Peterson, group director, product marketing for verification IP & memory models in the system & software realization group at Cadence; and John Koeter, vice preside... » read more

Blog Review: Sept. 4


By Ed Sperling Cadence’s Brian Fuller looks at the opportunity for EDA in the cloud and where it’s most likely to gain traction. How about the PCB? Synopsys’ Mick Posner has moved beyond broad-based design ecosystems. He’s now reaching out to local neighborhoods with FPGA prototypes. Sounds like quality family time. Mentor’s Colin Walls concedes that all non-trivial software ... » read more

The Case For Extensible Processors


By Neil Hand In a previous post I talked about how intelligent subsystems are going to impact overall system design. Because many more design teams are going to be required to implement complex processing power into there subsystems, I thought it time to expand on that topic and talk a little about options available to add that intelligence. One size does not fit all The traditional approa... » read more

Software Impact Grows


By Ed Sperling As the number of processors and processor cores increase in SoC, so does the amount of software. But unlike hardware, which grows linearly, software frequently grows exponentially. The great advantage of software is configurability—both before and after tapeout—yet it adds many more possible permutations and interactions that need to be worked out. And unlike the old PC m... » read more

← Older posts Newer posts →