Designing GPUs For Developers: A Conversation With Godot


Godot has rapidly established itself as one of the most important graphics engines in today’s ecosystem. Free, open source, and increasingly capable across 2D, 3D, mobile, desktop, and beyond, it represents a philosophy that resonates strongly with modern developers. In this conversation, Clay John—who leads Godot’s rendering team—shares how Godot thinks about performance, iteration,... » read more

SW-HW Framework: Graphic Rendering on RISC-V GPUs (Georgia Tech, Cal Poly)


A new technical paper titled "Skybox: Open-Source Graphic Rendering on Programmable RISC-V GPUs" was published by researchers at Georgia Tech, California Polytechnic State University-San Luis Obispo. Abstract Excerpt: "In this work, we present Skybox, a full-stack open-source GPU architecture with integrated software, compiler, hardware, and simulation environment, that enables end-to-end G... » read more