Bridging Hardware And Software


Since the advent of embedded systems there has been a struggle between hardware engineers trying to understand the mindset of their software counterparts, and vice versa. That struggle is alive and well today—and it's costing everyone money. This divide is rife with passion, territoriality and misunderstanding. It has delayed tapeouts, created errors and inefficiencies that take time and e... » read more

The “Virtual” Year Recap


There is something compelling about arriving at the end of the year and reviewing what happened during the year. In principle nothing is really different and a date is just a date, but we humans created this sense of time through well-defined boundaries of hours, days, months and years and a year-end boundary is an especially big deal. At the end of the year, we like to reflect upon the past ye... » read more

Scaling Automated Software Testing With Virtualizer Development Kits


In this whitepaper we will discuss how simulation-based Virtualizer Development Kits (VDKs) enable software to be tested in a system context much earlier, bridging the gap with unit and integration testing. Moreover, we will discuss how VDKs offer a more scalable solution as they consist of simulation models and hence alleviate the dependency on hardware labs. To read more, click here. » read more

Software Is Eating the World


In this blog I have been discussing the increasing impact of software on many aspects of our lives. In the past we mostly interacted with a software-driven device when we sat in front of a desktop computer. We now carry a device with us that is as powerful as a computer. Our cars track our moves and try to pre-empt an accident by warning us about rapidly approaching obstacles, or prevent our ti... » read more

You Can’t Walk Straight Blindfolded


Let’s examine the first part of the title of this blog. It is stated as a given. But is it true that you really can’t walk straight when blindfolded? That is what my children and I set out to investigate one sunny afternoon in October (yes we live in California). We looked for a nice open field with little to no surrounding sound, so that you cannot use the sound to set your bearing. We ... » read more

ARM Buys Carbon


ARM acquired Carbon Design Systems and its staff for an undisclosed amount of money, adding virtual prototyping capabilities for ARM cores. The deal is the latest in an onslaught of mergers and acquisitions that have racked the semiconductor industry over the past 18 months, propelled by low interest rates and relatively low valuations of target companies. For ARM, this deal solves a growing... » read more

Abstraction: Necessary But Evil


Abstraction allows aspects of a design to be described in an executable form much earlier in the flow. But some abstractions are breaking down, and an increasing amount of lower-level information has to be brought upstream in order to provide estimates that are close enough to reality so informed decisions can be made. The value of abstractions in design cannot be overstated. High levels of ... » read more

What Happened To ESL


Electronic system level ([getkc id="48" kc_name="ESL"]) is a design methodology idea that gained steam in the last 20 years centered mainly around the idea of using higher levels of abstraction to define and implement an electronic design. It was defined and promoted by industry analyst Gary Smith, then at Gartner-Dataquest, and so much has been written on this topic over the years that ESL ... » read more

Making Hardware Design More Agile


Semiconductor engineering sat down to whether changes are needed in hardware design methodology, with Philip Gutierrez, ASIC/FPGA design manager in [getentity id="22306" comment="IBM"]'s FlashSystems Storage Group; Dennis Brophy, director of strategic business development at [getentity id="22017" e_name="Mentor Graphics"]; Frank Schirrmeister, group director for product marketing of the System ... » read more

Prototyping To Help You Win The Battle


Lately, my children and I are closely following a new show on ABC called “Battlebots”. The concept is as simple as it is cool—have a massive bulletproof arena where two remote-controlled robots battle it out until one is knocked out or the time is up (and a jury decides the winner). The battles are all about making physical contact with the other robot to either directly deal them damage ... » read more

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