5G Test Equipment Race Begins


Test and measurement vendors stand ready to help with the development and deployment of 5G wireless communications, as the technology is fine-tuned and tested in trials around the world. Juniper Research forecasts 5G operator-billed service revenues will rise to $269 billion by 2025, compared with $851 million in 2019, for a compound annual growth rate of 161% during the first seven years of... » read more

2017: Manufacturing And Markets


While the industry is busy chatting about the end of Moore's Law and a maturing of the semiconductor industry, the top minds of many companies are having none of it. A slowdown in one area is just an opportunity, in another and that is reflected in the predictions for this year. As in previous years, Semiconductor Engineering will look back on these predictions at the end of the year to see ... » read more

Watch Out: Reality Is Set To Explode


Walk into any store right now (December 2016), and you can probably find a VR headset for $20. These will be a popular gift item this holiday season, but ultimately it may hurt the market if consumers have bad experiences with these bargain-basement VR headsets. There exists a considerable amount of confusion regarding the virtual reality, augmented reality, and mixed reality industries. Sem... » read more

Making Mobile Payments Simple


Shopping will one day become a truly interactive experience, with Bluetooth and Wi-Fi beacons scanning digital profiles, stored in the cloud and accessed on mobile devices and wearables, to generate recommendations in real time. Although beacon deployment is still ramping up, the technology is poised to play a critical role in the evolution of mobile payments as consumers begin to truly interac... » read more

System Bits: Nov. 15


Revolutionizing sports via AI and computer vision A new technology developed by PlayfulVision — an EPFL startup — will be used in all NBA games in the United States starting next year to records all aspects of sporting events for subsequent analysis in augmented reality. Will artificial intelligence and computer vision revolutionize the sports industry? PlayfulVision’s approach uses ... » read more

System Bits: June 28


Deep-learning-based virtual reality tool Given that future systems which enable people to interact with virtual environments will require computers to interpret the human hand’s nearly endless variety and complexity of changing motions and joint angles, Purdue University researchers have created a convolutional neural network-based system that is capable of deep learning. [caption id="att... » read more

The Week In Review: IoT


Taiwan’s annual Computex trade show, celebrating its 35th anniversary this year, opened this week, and the Internet of Things is among the focus areas of the exhibition. Tsai Ing-wen, the new president of Taiwan, said at the opening ceremony, “The IoT era is coming strong. Taiwan must focus on the integration of hardware and software along with low-volume, high-variety manufacturing capabil... » read more

System Bits: March 25


A robot that is a toy at heart Two University of Cambridge alumnus have developed a small robot to help children learn programming and robotics while they play.   [caption id="attachment_11073" align="alignnone" width="300"] (Source: Robotiky.com)[/caption] Under the guise of Robotiky, and within two months of their initial idea, they secured seed funding for a prototype robot, w... » read more